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Novaturient
2D Platformer
"Sent from her dying home to find a new one, biologist Nova finds herself lost on a foreign planet. Jump, glide, break rocks and learn the story of this strange place."
OVERVIEW
My Contribution:
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Level Designing all levels together with LD Colleague, switching ownership.
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Level Propping / Level Art
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Game Story
Production time:
12 weeks half-speed =
Around 240 hours.
Engine:
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Unity as a level editor
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"TGE" as Game Engine
Reference game:
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GRIS
The team:
Level Designers:
Frans Alexandersson
Gustaf Löfkvist
Animators:
David Hamark
Jonas Gustafsson
Jovanna Vladusic
Game Artists:
Anna Christensen
Linnéa Sjöstrand
Jenny Hellström
Game Programmers:
David Nilsson
Ethan Uong
Kristian Svensson
Isak Morand-Holmqvist
Johan Melkersson
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