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Novaturient

 

2D Platformer

 

"Sent from her dying home to find a new one, biologist Nova finds herself lost on a foreign planet.  Jump, glide, break rocks and learn the story of this strange place."

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OVERVIEW

My Contribution:

  • Level Designing all levels together with LD Colleague, switching ownership.

  • Level Propping / Level Art

  • Game Story

Production time:

12 weeks half-speed =

Around 240 hours.

Engine:

  • Unity as a level editor

  • "TGE" as Game Engine

Reference game:

  • GRIS

The team:

Level Designers:

Frans Alexandersson

Gustaf Löfkvist

Animators:

David Hamark

Jonas Gustafsson

Jovanna Vladusic

Game Artists:

Anna Christensen

Linnéa Sjöstrand

Jenny Hellström

Game Programmers:

David Nilsson

Ethan Uong

Kristian Svensson

Isak Morand-Holmqvist

Johan Melkersson

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