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Portfolio Projects

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Scrapper's Valley

An atmospheric open world experience set in the valley of a lush post-apocalyptic landscape

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Eye of the Beholder

A non-linear experience inspired by dishonored's movement mechanics set in a fantasy museum

Focus: Leveldesign, combat game design

GROUP PROJECTS

Full game experiences made at The Game Assembly working tightly together with

Programmers, Animators, Artists & Technical Artists

These games run on game engines that we as a group construct from scratch.

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Garden Goober

Endless runner

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Novaturient

2D platformer

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Grab Obvious Spooky Telephone

Narrative Puzzle

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Mothia

3rd Person Platformer

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Your rabbit just died

Mobile Puzzle

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Huntress

Topdown Adventure

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SPITE: G.O.S.T

Isometric rpg

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